May 2023 Update
Afternoon! It's been a while since the last update (most of the time being taken up by contract work), but here's a quick one to organise some thoughts about the next things to work on for OTS.
Here's my todo list from an earlier update:
- Add lore
- Not just purple books, but inventory items you take back to your house
- Think a lot about how "lore" works. Pieces of an image per library? Need to think about the background story and setting..
- Add uses for money
- Locked gates in library? Need X weight to lift them up? (I like the idea that your money doesn't actually have worth, it's just used to weigh things down)
- Yet another lighting pass
- And a writeup!
Since then, I've written the Jigsaw Puzzle Mechanics post (https://splerp.itch.io/owl-thief-strawberries/devlog/459996/jigsaw-puzzle-mechan...) and started implementing a "coin pile" mechanic.
For the next couple of weeks, I'd like to focus on the definitive map layout, including main storyline beats, overarching lore and the obstacles the thief will need to overcome.
See you in the next (hopefully soon) update!
The Owl, The Thief and The Strawberries
Steal knowledge, one glyph at a time
Status | In development |
Author | Splerp |
Genre | Platformer, Puzzle |
Tags | 2D, Arcade, books, Exploration, owl, Pixel Art, strawberries, strawberry, thief |
Languages | English |
Accessibility | Configurable controls |
More posts
- September 2023 Update (part 1)Sep 26, 2023
- August 2023 Update (part 1)Aug 10, 2023
- July 2023 UpdateJul 08, 2023
- Cheese Talks - Interview with Cheeseness about OTSDec 18, 2022
- Jigsaw Puzzle MechanicsDec 06, 2022
- Weekly Progress Update for... NovemberNov 23, 2022
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